What’s that one obscure series with the space wizards? Star Battles? Star Wars? Something like that. Well, it turns out a lot of people like it and would be willing to spend $40 to fly around like their favorite characters. Because of this, that little indie company Disney has teamed up with EA yet again to augment the gears on their collective money printer a bit further. With a new trailer, we know just a little bit more about the single-player action brought to us in Star Wars: Squadrons.
Squadrons So Far
The opening night of Gamescom 2020 brought us a lot of content, for better or worse. But, a notable chunk of news presented was a new trailer for Star Wars: Squadrons. The upcoming flight simulator will allow players to step into the cockpit of their favorite spacecraft from Star Wars lore. A single-player campaign and an apparent VR mode will allow fans to live out the fantasy of being space fighter pilots with a greater deal of realism than ever before.
We already knew about Squadrons back when it was announced in June. The official gameplay trailer dropped a few days later and gave us a lot more to love. Ever since then, I have been itching to hear more. While the narrative doesn’t appear to be anything to sneeze at, the real draw for this title will be the gameplay. The gameplay looks very tight and tends to eschew a HUD for in-cockpit readouts. Along with this, EA has made a point to say all cosmetics can be unlocked “simply by playing the game.” As if I wouldn’t pay good money for a Jar-Jar paint job.
The New Star Wars: Squadrons Trailer
In the new trailer from Gamescom Opening Night Live, we get to see a bit more of the single-player content to be delivered by Squadrons. The trailer begins with a speech from Our Princess herself. I’m not gonna lie, her monologue inspired the absolute crap out of me. After the New Republic propaganda, narrative producer Susanne Hunka joins the video to narrate. She explains that the single-player narrative is viewed from the lens of pilots on both sides of the fight. This dual-perspective is bound to provide an interesting look into the lives of those fighting the battles.
The trailer goes on to give us a sampling of an early-game Imperial mission. Fan-favorite character Wedge Antilles even makes an appearance, indicating he will play at least a small part in the story. In the mission presented, the player character engages in behind-enemy-lines tactics and uses a wide arsenal of techniques to escort an imperial agent. Being able to utilize various playstyles will likely lead to a game with large replay value. On top of all this, players will also be able to functionally and cosmetically upgrade all 8 starfighters. The multiplayer gameplay shown so far appears to be based heavily on strong communication. Your squad will have to devise plans and debrief before and after missions.
The Wait Is Nearly Over
Overall, what we’ve seen of the game is visually stunning. The score repurposes many classic Star Wars pieces; the waaaaaaaahhhh of a TIE fighter is a sound that always gives me goosebumps, and it sounds like I’ll be in for a lot more of them.
We look forward to playing Star Wars: Squadrons when it releases for Xbox One, Playstation 4, and PC on October 2nd. You can learn more and preorder the game here.
Interested in some of the games we’ve already reviewed? Check out our Madden NFL 21 review here. You can also see our Man of Medan review here. For all the latest gaming news, stay tuned to Generation Xbox!