Rewind Friday: Final Fantasy VII

Welcome to Rewind Friday! A series in which we’ll be talking about those titles that left a mark on our gamer hearts. Those which we return whenever we have an opportunity. And those that always satisfy us despite the passing of the years. This will be a weekly celebration. Come join the effort to remember great classics. Apart from the classic games that we’ll be talking about in this series, we also will talk about newer games that have an old school feel. Today is a special Friday in which a link has been created between nostalgia and the new, so let’s get started.

The Inevitable Jump To 3D

The polygon generation left behind many high-value titles that we still remember and play. What made them special were not the models with sharp edges but rather the fact that they allowed us to see the world of gaming from another perspective. In some cases the jump from 2D to 3D was achieved in an outstanding way. It was practically an obligation for big franchises that wanted to continue in force to get on the 3D train. As we already said, not all of them knew how to do it, but one did. Not only did they do amazingly well, but they also transcended and founded its main attraction.

Change of Headquarters

Final Fantasy, until its sixth iteration, had appeared decades ago on consoles. There were 7 years of romance between the studio then known as Squaresoft and those in Kyoto. The first decided to grab all their stuff and go to Sony after having differences in hardware use. Those being the insistence of one to continue using cartridges and the other to move to CDs.

Anyway, in 1997 Final Fantasy VII hit the shelves. The previous installment left all the owners very satisfied, but this time the impact was much greater. The impact wasn’t only a leap in dimension, but a story and game dynamics that marked a whole generation. This game is considered one of the greatest works of Square Enix, brought together a great team whose talent was evident by the high quality of the final product. Yoshinori Kitase in directing, Hironobu Sakaguchi’s master in production, and, Nobuo Uematsu as composer.

Final Fantasy VII : A Classic

I returned to Midgar via the Xbox One version. Immediately after starting the game I was mesmerized with the credits. It’s simply a still image in which the names and positions slowly appearing accompanied by iconic music. For me it was a lot, a bridge to the past, a tribute to the effort of extremely talented people. People who put all their love into what they did and made sure we all noticed. It is simply Final Fantasy.

One of the main appeals of Final Fantasy VII was it’s ability to play cinematics. For the 90s, it looked very good, but if we talk about graphics while playing, the performance wasn’t so good . Having Resident Evil-style static backgrounds with the characters embossed like paper seemed like a good idea. There are times when the sharpness of their contours is a bit annoying. I understand that in the 90s it was what it was. The good news for Final Fantasy VII is that the weaknesses in that section didn’t harm it. It’s virtues are much greater than it’s defects.

Our focus should not be on how it looks, but how it plays. The battle system, which was already good, was improved. It didn’t lose the classic essence, but it had interesting additions, such as limits and new attacks. It is worth noting the large number of playable characters and how they are related. The central axis is Cloud, but it would be nothing without the participation of Barret or Tifa. There’s also Aerith whose story has become one of the biggest spoilers in gaming. It could be thought that after 23 years that is far from being something that ruins the experience.

More From the Universe of Cloud and Friends

There is a song that says everything is different the second time. I think it’s true, the brand is often only printed once, but it’s always pleasant to return to it. By playing the Xbox One version I could see that this great work is still in force. Certainly in 2020 gamers bring a different way of thinking. Current gaming trends inevitably present us with a very different picture than the era before 3D or before the Internet. I also believe that there are certain experiences that are time proof. Final Fantasy VII, with its remake, will undoubtedly bring us back to those times. By playing it constantly we will be remembering different moments, but also creating many others.

A classic worth your time

You can purchase Final Fantasy VII on the Xbox store. For more stories like this, stay tuned to Generation Xbox. Also, subscribe to our weekly podcast for discussions on this and much more.

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